Europa universalis 4 review 20218/2/2023 If you’re lucky enough to become the emperor (or just play as Austria and make sure that the electors don’t hate you so much that they dethrone you), you can also enact reforms. These events can cause some strife inside the empire as well, as states will get a relationship penalty for voting differently. If say Switzerland wants to leave the HRE, the states can vote for if you’ll let them, or if you’ll make sure that they stay in the empire, with military force if you have to. Incidents are major events that includes a vote for how to resolve them. Incidents, and a reform tree that splits into two branches. Many of its nations have got new and unique mission trees, and you’ve now got two new features to deal with. The Holy Roman Empire, or HRE as it’s often called, has been re-worked to be something a bit more interesting. Mercenary companies, if you can afford them, they can come in real handy The Holy Roman empire Bohemia has a new proto-Protestantism religion to deal with in the form of the Hussites.īut most importantly of all, events finally have a go-to button! No idea why that was not a thing before, but it makes it a lot easier to quickly find the affected regions. Many nations in Central Europe, as well as in Italy have got new or expanded mission trees, as well as a slew of new events. These two features will change how every nation is played to some degree, but there’s also a good amount of smaller, nation specific changes. Now you can no longer hire 20 units of mercenaries to siege down every single province that the enemy has in one go, instead you need to use your own soldiers to do this, but the mercenaries are still an important part of your army, as running low on manpower is as much of an issue now as it was before the patch, and being able to quickly muster a large force at the cost of a good chunk of money. These companies sometimes come with small bonuses, to represent things they’re good at. If you’ve played Crusader Kings 2 then this should look familiar. Now you hire mercenary companies instead. Mercenaries previously just worked like normal units, that you would be able to recruit swiftly, at a high cost, and that would not deplete your manpower pool. Managing violent uprisings is something you’ll always have to do, and if you’re the emperor, you’ll have to do it for your lazy subjects as wellĪnd then there’s the mercenaries. The estate mechanics has simultaneously been easier to manage, and been made deeper. You can for an example give the burghers a monopoly on a specific trade goods, giving you an upfront cash injection, as well as an increase to mercantilism, at the cost of long term profit from the trade goods that you’re giving them, as well as maximum absolutism. You’re also able to issue special privileges to the estates, and there’s a long list of them, all having their own advantages and disadvantages. You no longer assign provinces to them, instead their land ownership is simply a percentage of your nation’s land. The estates are now a bit more abstract, and also more interesting. The two most major changes are the changes to the estates and how mercenaries work. And this time around, the changes the patch brings are substantial enough that it really deserves its own segment. This review is not for the patch, but it can sometimes be hard to keep the patch content and the DLC apart. The game actually gives you a handy feature list in-game! The patch And the free patch this time around really does a lot for the game. Pretty much all the changes that are not related to the Holy Roman empire or Catholicism are changes that won’t be noticeable until around the year 1700 or later.Īs with every major DLC that Paradox releases, there’s also a free content patch, that makes sure that all the mechanics that ties in with what the DLC adds are up to date and works, and which also adds new things and improves some older things. This region of the game was likely the most fleshed out and interesting when Europa Universalis 4 was first released, but with how much the rest of the world has been improved, it’s almost ended up feeling a bit stale in comparison.Īs well as making the area in and around the Holy Roman empire more interesting, this expansion also improves the late game. And now it’s finally time for Central Europe to get some time in the spotlight. Over the course of now 13 expansions and 3 “content packs”, there’s hardly a thing about the game that has not at least been tweaked since launch. Europa Univerasalis 4 has been out since 2013 and over time the game has expanded and evolved a lot.
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